2012-06-24 - Changed calculation to assume that we do A B A' B' dither pattern. Previously we assumed that the sky noise was derived from a single exposure, i.e. only local sky subtraction from that exposure. In practice we find that subtracting A - B gives better results, but with a sqrt(2) penalty. If you do A B A' B' then you can recover a factor of sqrt(4/3) back. So the S/N penalty is sqrt(2 * 3 / 4) = sqrt(1.5) = 1.22. But we'll do slightly worse than that because our dithers between A and A' (0.4") are not quite large enough so that the apertures are completely disjoint. So we will degrade S/N by ~1.3 relative to non-dithered case. 2012-04-17: - Fixed error in throughput calculation; for typical slits the error in the calculation was ~10% - Changed aperture size to be 1.4 x FWHM, which is optimal for a gaussian